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Tree Test UE5

I wanted to try making a tree, since i'd never really tried to before. I was really inspired by the latest Wukong trailer, so tried to make something roughly in that vibe. Created in a day and a half for UE5. Started with a sculpt and took it through to speedtree. Also did some funky shader work to get the most out of Lumen and am p happy with it

Alternate Angle

Alternate Angle

Started by plotting the shape out with curves in blender

Started by plotting the shape out with curves in blender

Sculpted some macro deets

Sculpted some macro deets

Painted in substance by making a stripped/bare wood layer first, then chucking bark on top and painting it away in areas.

Painted in substance by making a stripped/bare wood layer first, then chucking bark on top and painting it away in areas.

Ready to chuck into speedtree (I ended up darkening the overall colour in the final version to make it feel less dead

Ready to chuck into speedtree (I ended up darkening the overall colour in the final version to make it feel less dead