I was the 3D artist on The Artful Escape. My duties included all the 3D asset modelling and texturing, along with some VFX and blueprint work.
Our amazing Illustration work was done by Arden Beckwith, and fantastic level design by Harry Truman.
I was responsible for a lot of the work in Calypso, which was one of our most 3D heavy levels.
An early prototype of my modular building system in blueprint, it allowed us to make a large amount of unique buildings by having control over which facades, roofs and trims a building would have, along with specifying colours and the number of windows.
The travel gate in the cosmic lung used a lot of interesting material work to get it to breath and move in a unique way. Definitely one of my fav assets!